FFXIV 6.2 TIER LIST! Play these jobs or FAIL? [FFIXV 6.2]

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Let's be very honest and open about the actual state of savage raiding and the current meta of which jobs to pick and play and which ones to avoid in this video. There will be some comments on the state of jobs that may rub people the wrong way but has been my and other players experiences formed.

So let's get into it!

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Timestamps:
0:00 Savage Raiding Meta Patch 6.2
0:51 The meta is not all that it seems
3:00 Quit Sage and play Scholar
3:35 Quit Warrior and play Gunbreaker
5:46 Jobs that need help - Machinist and Paladin
8:11 Healing stats are WILD
8:41 My recommendations
10:42 Conclusions PLAY WHAT YOU WANT TO PLAY

Hey guys! Let’s talk about the savage raiding meta because that conversation has been raging on given the world first clears and a significant amount of controversy sparked by P8S’s first phase DPS check being extremely demanding.

Now people want a spicy point, if you want to know what I’d be looking at if you aren’t meeting DPS checks? Get your caster DPS on black mage, get your ranged physical DPS on dancer-- the numbers indicate that’s more relevant than the quit warrior reroll gunbreaker memes.

But before people say I’m a servant to the meta hang on…

I’ll be direct, unless you are going for a week first clear of the entire savage tier it’s pretty pointless to fixate on this and that’s unfortunate because I see a lot of even more casual raid groups or independent raiders in PF swear by the current statistical makeup of P8S clears.

But that’s nonsense. By the time the incredible majority of groups get to this door boss they will have weeks of upgrades which I’d agree, one single ring and maybe a helmet from tomestones isn’t going to add up that much personally-- but spread across an entire party of 8 people those bonuses will add up massively and

So for most groups, all of this should not be a concern at all.

What will make a difference is are the players in your group playing what they want to play, because if someone is playing something they intrinsically enjoy and love then they will care more and want to improve. Like telling a summoner or red mage enjoyer to just go black mage is, in everything outside of bleeding edge number crunching, absolutely ridiculous.

But let’s take a closer look at two examples that are near and dear to my heart. Sage versus Scholar, which one should you take? Which one am I taking into my own raiding, which has been totally a wild week so I’ve been thrown off my game, I’ll maybe talk about that in another video.

But according to clear data I should absolutely one hundred percent not ever play Sage. It’s got a quarter of the clears to Scholar, it’s clearly awful.

Or another one that’s making rounds is warrior is unplayable trash and you should play gunbreaker or quit. Look at how close the numbers are for warrior and gunbreaker, if this is the difference between clearing or not you have way bigger problems. This is a 100DPS difference and has been way overblown to the point anyone looking at the numbers should raise an eyebrow.

Moving on, I can make a ton of different reasons why each of these are exceptionally strong in their niche, such as continuing sage versus Scholar; Sage is a cognitive decision I’ve made weighing pros and cons and what I personally prefer-- worth it’s own discussion I’ll do tomorrow.

But take the utility of having haima as it’s own separate tank cooldown that soaks up the bleed tankbusters we’re seeing this tier, that’s separate from the powerful area of effect cooldown panhaima. Scholar cannot split it’s Seraph fairy into two skills.

More examples from there.

But Scholar’s expedient is undeniable, among other benefits like a bard and warrior can supercharge it’s shield to be absolutely gigantic and delete mechanics. So Scholar isn’t without pros too.

Moving on, the point is too many people are looking at the raw hard data of extremely early clears and extrapolating it to infinity and beyond.

Now if you want the jobs I think that are in the toughest spot right now I’d put my money on machinist and paladin. But both of those jobs also do have and handful of clears already so even that’s dumb for me to say.

Machinist’s problem remains exactly the same as before, no utility, no mobility and it’s damage is not good when compared to the others that do bring utility and mobility.
Tags
ffxiv savage raid, ff14 savage raid, ffxiv meta
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