NEW FFXIV FAN REACTS to Post Heavensward Ending & Stormblood Cinematic Trailer - Final Fantasy 14

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42 再生
This was streamed back in June when I subscribed playing FF14, I was able to finish Post Heavensward ending and react to the Stormblood Opening Cinematic Trailer. I love a lot the Post-Heavensward raids like the Alexander Raid! I also managed to understand the game much more. This was a fun time just playing Final Fantasy 14! This is my very first playthrough of this great MMO, so this is my way of documenting my journey. I am very excited to whats to come in the future. I hope everyone enjoys my reaction and thoughts to it!

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#finalfantasyxiv #ff14 #finalfantasy14

"Final Fantasy XIV was a 2010 massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, developed and published by Square Enix. It was the original version of the fourteenth entry in the main Final Fantasy series and the second MMORPG in the series after Final Fantasy XI. Set in the fantasy realm of Eorzea, players took control of a customized avatar as they explore the land and were caught up in both an invasion by the hostile Garlean Empire and the threat of the primals, the deities of the land's beastmen tribes. Eventually, they were embroiled in a plot by a Garlean Legatus to destroy the primals by bringing one of the planet's moons down on Eorzea.

The game had been in development since 2005 under the codename "Rapture", and was announced in 2009 for Windows and the PlayStation 3 video game console. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from Final Fantasy XI while attempting to create something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live.

After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game was met with a negative response: while the graphics and music were praised, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished. Critic and fan backlash caused Square Enix to suspend subscription fees, indefinitely postpone the PlayStation 3 version, and replace the development team leadership, with Naoki Yoshida as producer and director. Yoshida decided to make marginal improvements before the game's shutdown, ultimately replacing it with a new version initially subtitled A Realm Reborn, which met with a favorable reception upon its release."
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final fantasy 14, ffxiv, final fantasy 14 ending reaction
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