FIXING The WORST Job in FFXIV! - MACHINIST [FFIXV 6.2]

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The state the Machinist is in flat out makes me feel sad! Machinist is a job I have loved in Final Fantasy XIV for YEARS! Let's talk about some realistic solutions to solve the current state of the WORST job in ALL of FFXIV! Machinist deserves better!!!!!


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Timestamps:
0:00 How to Fix the Machinist
1:01 How to NOT fix the machinist and maybe make it WORSE
4:26 Fix 1 - The boring option
5:04 Fix 2 - The SPICY option
8:40 Fix 3 - COMBAT PELOTON

Machinist is one of the jobs I think actually is in trouble right now. Patch 6.2 brought some slight changes to automaton queen that I wanted to sit on and see play out and now the numbers are in, machinist is not okay.

But out the gate I’ve had the pleasure to speak with many of the top machinists in the world and I think it’s important to state that in a game like final fantasy 14 what job you’re taking into content is only one, and I’d argue one significantly smaller one part of what it takes to prog and clear content. Obviously social games like an MMO being sociable, kind, polite and someone that people want to be around are all important! But beyond that obvious point, a well played machinist, or rather a skilled player who has chosen to play machinist, is invaluable and will outperform the average player 99 times out of 100 completely separate from the job they chose to play.

Just look at party finder pf groups.

Moving on from that point though cause that is an important baseline, machinist is in this exceptionally weird state. It is objectively factually the worst of the ranged physical DPS.

It does not provide utility of any form outside of the obvious baseline utility all ranged physical DPS bring. None.

It does not have any mobility abilities, against the jobs in the same class bard has an exceptionally strong backstep that was buffed recently to have a far larger range, I’ve used it exhaustively when I progged on bard last expansion. Now it’s even better.

Then dancer has 3 fantastic dashes making it ridiculously mobile and able to clean up mistakes. Tracer dashes in final fantasy 14 remains one of the dumbest and most amazing things I’ve seen added to this game.

Now the rebuttal to that, which I think is a fair one to some degree, is you factually don’t need mobility abilities to dodge mechanics. True you don’t, you also don’t need air conditioning in a car but it’s sure nice to have when needed. Like ninja technically doesn’t need it’s passive movement speed or shukuchi and raiton technically doesn’t need to be 20 yards range but I can guarantee you if we took those away that would rightfully so cause them to raise hell.

Now the utility portion cannot be denied either.

Take dancer, dancer has 4 core utilities that I personally find invaluable. Curing waltz, a 600 potency AOE heal that is easier than ever with a coordinated gameplay aka stand behind the boss and wail on it, and that’s up literally every minute.

Sage has the ability pneuma that is also a quoted 600 baseline potency on 2 minute cooldown. Obviously Sage has more of a kit for healing, let’s not go down that frankly ridiculous rabbit hole, but another comparison is white mage’s cure 3. Dancer every minute gets to do this at no cost and I can tell you as a healer I do feel this.

But there’s more like the dancer with improvisation is a 500 potency of healing over time to the party. Which can then be weaved after for an at minimum 5% and up to 10% barrier. All of this in AOE.

All of this costs them no damage.

Oh yeah and obviously baseline 10% party mitigation.

To be direct, I most certainly do not want to see dancer nerfed. I think it’s a gorgeous job with clearly valuable utility. But tell me how is machinist meant to keep up with that? It can’t, it has quite literally no extra utility. None. You can’t even argue to compare utility because it does not exist.

Now what I hear is that machinist is like black mage and it’s utility is damage. On every single fight this tier outside of P5S proto carbuncle machinist is dead last. Absolute dead last in the entire DPS category.

So no, machinist’s utility is not damage. Also while machinist is dead last left in the dirt dancer is way ahead of it.
Tags
ffxiv savage raid, ff14 savage raid, ffxiv meta
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